30.6.07

Where is the modern Master of Orion?

This question was asked in the last issue of the German magazine GameStar. German readers might remember that GameStar itself made MOO2 very popular in Germany. In 1999, they offered MOO2 on their Bonus CD and one should keep in mind that the print-run was over 300.000 back in the days.

Here is the translation of his comment:


Where is the center?


Trusting the PC Games Charts the PC owners play Action titles, Real Time Strategy, Role Playing Games and additionally maybe Football. This is the misapprehension of the mainstream. Indeed, some of these genres are popular and are cultivated by the large producers exclusively. However, alongside niches are prospering.

There are sufficient people, who love genres, that barely exist any longer: Turn Based Strategy, Flight Simulators, Jump & Runs. The large companies don't want to serve these niches. Therefore small developers step into the breach and produce curd like UFO Extraterrestrials or Space Empires V - more or less failed clones of erstwhile genre masterpieces. They sell well nevertheless.


It is one of the huge mistakes of our industry that a strong middle segment is missing. There are the top games, that cost millions, and there is a miraculousness depth of cheap easy-to-play games. But good titles for niche genres do barely exist. Where is the next Battle Isle? Where is the modern Master of Orion? These two examples should attract attention. The written off genre of Graphical Adventures is currently the only one where this middle segment exists, where good games are produced on a monthly base. On the other hand, the Handheld Game Consoles: (ambitious!) round-based tactic like Advance Wars has sensational success on the Gameboy Advance and Nintendo DS.

There is no reason, why this shouldn't work on the PC.

Christian Schmidt
GameStar

(translated by siron)

18.5.07

Editor for AI-Races

At first, I have to thank Siron for allowing me to post on his blog. Here we go: thanks, Siron!

I just finished the work on a RaceEditor for the computer races which are defined in the racestuf.lbx.

For it is completely done in Java, you'll need the Java Runtime Environment (JRE) 1.5 to use it. Not sure if it runs with JRE 1.4.

Just download the jarfile and put it into your orion2 directory. It works quite self-explaining. However, there is a help-button which explains a little more on how to use the editor.

A usable feature could be to define the mostly played races like UniTol, UniAqua etc. and play them not by creating a custom race but just by selecting one of the predefined races.

My intention to create this editor was to push the AI a little, but it doesn't work. My Psilon has now +2 Research, LowG, Large HW, Artifacts HW, Lithovore and Democracy. But even this race doesnt research very fast … but it is amazing how fast you can go by playing such a race. And I have not talked about the modded Klackon ;-)

Just have a try. Comments and Suggestions are welcome, send them to

14.4.07

Re: Master of Orion 2 Intro Cinematic

A video response to the Master of Orion 2 Intro Cinematic:



...and here the next MOO2 influenced generation, making fun of....hmmm what exactly?! ;)



Finally scored:

8.4.07

RAMDiskXP and 4X Comparison

There has been increased activity on Matthew's game blog in the recent weeks. You should check out his RamDiskXP guide. Furthermore he found a detailed 4X Comparison of Galactic Civilizations 2, Sword of the Stars and Space Empires V.

26.3.07

The Galactic Council

Blackscorn is a fresh member of our evergreen MOO2 online community (he joined this weekend). He made an interesting discovery on ebay last year and picked up this picture of the council room (click it to enlarge):




Blackscorn told me that some mom was selling it for her son who said he won it in 1996 as a prize at a game convention. It is signed by the creators/devs of MOO2 and dates back to 1996 (but it is still in a mint condition):



For now I can decipher the signatures of Jim Cowlishaw, Steve Barcia, Ronnie Gauny, Jim McIntyre, Kenneth Burd, Pat Owens, Kevin Albers, Shelly Hollen, Rob Corell and Russ Williams. I need a closer look for the other signatures. Is there anyone else out there with the same picture?

25.3.07

DOSBox 0.70

A new release of DOSBox was published a few weeks ago. Apparently, the new default settings of the dosbox.conf work quite nicely on new computers now. Lord Brazen proposes in this post the following fine tuning:

a) Change output from surface to overlay.
b) Change gus from true to false.
c) Change joysticktype from auto to none.
d) Change ipx from false to true. (for multiplayer games)

The other highlighted items were already my default settings. I don't have sufficient feedback yet, but I assume that you should adjust frameskip to 1 or 2 for old computers. Additionally, I am not sure how the auto core feature works for old computers. Feedback is appreciated.

I will update the DOSBox guide with the new dosbox.conf files in the next days.