You may have observed that we had again several MOO2 live broadcasts on this website in the recent days. Earlier this year, justin.tv disabled the autoplay feature of their embedded videos – this made their embedded videos pretty much useless as there was no indicator of an ongoing broadcast at all – and therefore we stopped broadcasting. The autoplay feature is still disabled but they have implemented an indicator for live broadcasts again. You will now see - similar to the window on the right side - a red live button and a snapshot of the active broadcast:
Furthermore, the archive works now correctly and we have the option to extract highlights or even complete games. Let me give you a few examples:
Watch live video from MOO2 LIVE on Justin.tv
Cab here at bottom in this 5way taking out an early hydra at turn 48. Evil Sky was in the center with his telepathic race but had not enough fleet to cause trouble later on.
Some fragments of an 1v1 Cab vs Deathlord. BTW, long segments will be splitted into several 15min fragments:
Cabman vs Deathlord Pre (Build Up) 1/2 and 2/2
Cabman vs Deathlord Contact and the final (test) battle (Deathlord already conceded beforehand):
Watch live video from MOO2 LIVE on Justin.tv
Additionally, justin.tv seems to offer enough space for free to present full games. Here are two duels between Cab and Bork:
Duel 1, 20th July:
Cab vs Bork - Before Contact 1/8, 2/8, 3/8, 4/8, 5/8, 6/8, 7/8 and 8/8
Cabman vs Bork t101-t114 1/5, 2/5, 3/5, 4/5 and 5/5
Bork's side (Post game hotseat analysis of bork's side. Bork was frustrated by Cab's spies.)
Duel 2, 26th July:
Cab vs Bork (t0-t109) 1/11, 2/11, 3/11, 4/11, 5/11, 6/11, 7/11, 8/11, 9/11, 10/11 and 11/11
Cab vs Bork (Contact-t123) 1/10, 2/10, 3/10, 4/10, 5/10, 6/10, 7/10, 8/10, 9/10 and 10/10
Cab vs Bork (Final Turns) 1/4, 2/4
The begin of the final battle:
Watch live video from MOO2 LIVE on Justin.tv
and outcome:
Watch live video from MOO2 LIVE on Justin.tv
Just PM me in our Quakenet channel if you are also interested to broadcast your Multiplayer or Singleplayer Games on this blog. Depending on the feedback I will possibly write a detailed instruction for optimal broadcast settings and/or adding new channels for simultaneously broadcasting xways.
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